How to Write a Script for Your Comic

Intimidated by the writing process? Having a tough time getting what’s in your head down on paper? (Do you even use paper? If so, does it have “From the desk of…” printed at the highest or is it 23 napkins that you simply snatched from the coffee shop?) In any event, i would like to show you the “quick and dirty” way of creating a script for your comic. It’s not as complicated as you would possibly think, and you don’t need any fancy software to try to to it either!

The Basics of Writing a Script

Before diving into writing a script, you actually should write an overview first. Outlines are how of organizing your thoughts in order that you’ll write your script. List each idea as a bullet point, then revise it to seek out a logical flow for the story. Once that’s done, you’ll be ready to approximate the amount of panels needed to tug off each bullet point. this may offer you a thought of what proportion you’ll do within each issue of your comic.

The principle is that the same no matter whether you’re creating a webcomic or a 22-page magazine . For my comic, Frik’in Hell, I only had to plan out 8-11 panels per episode, so my scripts attended be half a page at the most . If you’re performing on a 22-page comic you would possibly have around 132 panels per issue, which is why it’s an honest idea to make an overview first so you recognize where you’re going with the story.

Once you’ve got a thought for the length of your time each bullet point represents, use your favorite implement (pen and paper, computer, telepathic goat) and write down the action and dialogue, including key elements that require to be in each panel. Let me emphasize that you simply don’t got to buy fancy scriptwriting software for this!

Notice how the dialogue is separated into its own line? that creates it clearer to read, especially if there’s quite one character talking. Notice how some panels describe shot composition (close-ups, wide shots, down-angles, etc.)? this may help to elucidate what you’ve pictured in your head, albeit the sole person who will read this is often you. Every detail matters; the more information that you simply put within the script, the higher equipped you’ll be to see this world once you later draw it.

The photo up top is from my notebook for Frik’in Hell (not pictured: legible handwriting). i exploit a really stripped-down scriptwriting approach since I’m both the author and artist. I don’t use panel numbers and such — I bracket-off each panel and put the descriptions inside parentheses to separate them from dialogue. As I said, there’s quite a method to try to to this. If I were tackling a 22-page comic, i might probably not use this system in the least .

Are You Handing the Script Over to an Artist?

If you’re the author and decide to pass the script off to an artist, you’ll got to be meticulous within the details. Don’t assume that the artist will find out what you would like . confirm that the script has everything that’s important to you in order that the artist can include it. the instance script (above) could also be fine if you’re also the artist, but if not, you’ll probably got to explain what the hallway seems like , or the furnishings, lighting, and facial expressions, just to call a couple of .

Also, consider incorporating screenplay terminology in your script. Use keywords like Exterior or Interior, Day or Night, and reference the scene’s location. within the example, i might include in my description: INT. HOUSE HALLWAY – NIGHT. Doing this may help the artist find out where each shot is found , as there’ll be times when multiple locations are shown within the same page.

Of course there’s a fine line between “detailed-oriented” and “dictator.” Your artist needs a point of creative control and will not be treated as a robot to your whims. (“Robot to Your Whims” seems like a band name… if anyone uses that, i might like credit please.) Your script should tell the story, not micromanage the design of each pen stroke. That’s the artist’s job!

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